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Phreak
Out - Columns from the Netherland Office
"Well
slap my non-bald head and call me a slightly less
feminine version of The Fat Sow, fuck me I'm angry......"
He
is the angriest man in the Netherlands and the third
angriest in Eastern Europe. Read his views on the
state of play here.
Phreak
Out 1 - Bundles of Joy
Kicking off the first of the articles, Phreak
looks at the young blood of the industry - the under
21 gamers. HERE
Phreak
Out 2 - Atari and a bit of imagination
Do you know what Atari's most profitable move
of the Nineties was? Suing Sega for infringement
of Atari's nine pin port design, amongst other things.
They made 100 million in an out of court settlement.
That's no small potatoes. From pads to polygons,
Atari probably owned the patent, but rarely kicked
up a fuss. Why?.......... HERE
Phreak
Out 3 - Neapolitan Ice Cream
Y'see,
every piece of hardware has a different flavour,
a fresh perspective on gaming, a cosmic rhythm which
allows the planet to spin and keeps us from flying
off into the black stuff like they did in Space
1999, all slow and silly. Well, maybe not that second
one. Anyway, I like flavours, don't you? Why have
vanilla when you can have Neapolitan? HERE
Phreak
Out 4 - Blips, Beeps and noise
In
the early days, it was all blips, bleeps and noise.
There was no room for aural eloquence, simply because
the technology didn't allow for it. Sound was merely
functional, keeping the player informed as to what
was going on. Those beeps in Pong are not merely
for entertainment, they're a valuable tool.... HERE
Phreak
Out 5 - A Playstation divided
MGS2. Since inception this game has been heralded
as a defining moment for it's host console, if not
for gaming. The effort with which this message has
been pushed is nothing short of staggering. Every
trade show, every magazine, every opportunity has
been taken to promote this title, to the point where
it's become boring. Even so you have to respect
Konami's ability to whet consumers appetites. And
then the game gets released. Oh dear.... HERE
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